Command | Icon | Description | |||
On Plane… | Displays the Point Array dialog box and creates a point array relative to the current work plane. | ||||
Projected Points on Line | Projects a picked point onto a picked line. | ||||
Using Center and Arc Points | V. | Creates points along an arc. | |||
Using Three Arc Points | Creates points as an extension of an arc defined by three picked points. | ||||
Tangent to Circle | Creates a point where a circle and a line meet tangentially. | ||||
At Intersection > Of Two Lines | Creates a point at the intersection of two lines. | ||||
At Intersection > Of Plane and Line | •£. | Creates a point where a line intersects with a plane. | |||
At Intersection > Of Part and Line | Creates points where a line intersects with a part surface. | ||||
At Intersection > Of Circle and Line | \d | Creates points where a circle and a line intersect. | |||
At Intersection > Of Two Part Axes | 4 |
Creates a point where the axes of two parts intersect, and projects the point onto the view plane. |
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At Any Position | Creates a point to any position you pick. | ||||
Bolt Points | ■B= | Creates points at the bolt center points of the picked bolt groups. | |||
Grid Points | !# | Creates points at the intersections of grid lines on the view plane. | |||
2.5 Construction planes, lines, and circles Construction planes, lines, and circles help you place other objects. For example, you can easily pick the points at intersections of construction lines and circles. The snap priority of construction objects is the same as with the other lines. Construction objects remain in the model when you update or redraw views and windows. They do not appear in drawings. To create construction objects, use the icons on the Points toolbar or select a command on the Modeling menu. The following table lists the commands for creating construction objects and gives a short description of each one: |
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